Lua-l - embedded lua: invocation overhead? After the function call, the return value is available on the stack. All of these steps are demonstrated in the luaadd () function below. The call to lua_getglobal () pushes the add () function onto the stack. So cool to learn about embedding Lua in C and C++. A Lua function call can return multiple values. Luabind (5.1 & 5.2 ) - a template-based … Fallbacks can be changed with: lua_Object lua_setfallback (char *name, lua_CFunction fallback); … Here’s a very small sample wrapper class that implements some basic Lua API functionality. As … Spoiler: Benchmarks. Call: tab.func (tab, parameter) equivalent to the function of the function in the table TAB: FUNC (parameter) The basic idea: 1. 英語-日本人の「function call overhead」の文脈での翻訳。 ここに「function call overhead」を含む多くの翻訳された例文があります-英語-日本人翻訳と英語翻訳の検索エンジン。 他の方向. A function, although more expensive, provides more flexibility: We can implement multiple inheritance, caching, and several other variations. lua embedded lua: invocation overhead? call Tomaka17's lua wrapper (5.2) - Simple bindings for Lua using C11 supporting class and function registration, custom member functions, multiple return values, tables and more. 5. If the C function has been called from Lua, the corresponding Lua execution terminates, as if an error had occurred inside Lua code. Lua Compact Debug (LCD 2. Lua Function Calls from C++ Engines and Middleware Programming. Lua Functions LuaJIT Our current contenders for the role in order of preference: Lua, "roll our own" (possibly with XIDEK), and Squirrel.